The Challenge of the Red Brotherhood

  Versus 2 Players
  Uses content from:     Core Game     Stretch Goal     Versus

Any respectable captain who has sailed off the coast of Zingara knows it is suicidal to approach the terrible Barachan Isles. Pirates, ruffians and cutthroats have always lived there when they are not at sea. They have even founded the Red Brotherhood to maintain a semblance of organization among them.

On Tortage, every year, the Challenge of the Red Brotherhood takes place, a competition that sees buccaneers from all over the archi- pelago compete against each other. Each band chooses its best fighters to confront each other in brutal brawls where many pirates lose their lives. The stakes are high and losses follow gains, but the band that wins the final bout can claim the title of Champions of Tortage. This rank not only grants the favors of the local lord for a whole year, but above all, it allows them to claim the largest share of the loot. Who will win the challenge this year? The dice are cast.

End-Game Conditions

A player accumulates at least 5 Glory Points.

GeneralVictory Condition: The General has accumulated more Glory Points than the Warlord.

Initiative: The General has the initiative and starts the game.

The General starts with 10 gems in their Reserve zone and 0 gems in their Fatigue zone, and places the Recovery token showing a recovery value of 5 in their Book of Skelos.

The General may choose one spell: Bori’s Rage, Mitra’s Halo (vs), Teleportation.

Champion
4

Minion
4

Leader
1

Minion
4

Champion
4

Minion
4

WarlordVictory Condition: The Warlord has accumulated more Glory Points than the General.

The Warlord starts with 8 gems in their Reserve zone and 2 gems in their Fatigue zone, and places the Recovery token showing a recovery value of 5 in their Book of Skelos.

The Warlord may choose one spell: Withering, Set’s Halo (vs), Teleportation.

Minion
4

Champion
4

Leader
1

Champion
4

Minion
4

Minion
4

The player activates their Leader. Then, they may use the following Special Rule. This Special Rule can only be used once by each player during the game.

Change your bet: The player switches 2 Glory Stacks on the tiles of their River.

Special Rules

Game Board Rules: Standard game board rules apply, except the Climbing rule.

Glory Points: After the Army Recruitment, each player takes 2 tokens and 3 tokens. The number indicated on each token represents its value in Glory Points.

Place your bets: Before the start of the game, each player secretly chooses a Glory Points token and covers it with a token to hide its value. These 2 tokens represent a Glory Stack. Place all 5 Glory Stacks on separate tiles in the River (except the Event and Leader tiles). These fighters now have a bet in Glory Points placed on them. It is not possible to demobilize a tile with a Glory Stack.

Accumulate Glory: When a tile with a Glory Stack is dead, the value of the token is revealed and the opponent immediately gains that many Glory Points. This dead tile cannot be dredged from the River.