For All of Ophir’s Gold

  Solo/Cooperative 3-4 Players
  Uses content from:     Core Game     King Pledge Solo/Coop

While visiting the South of the kingdom, Princess Olivia, daughter of King Ophir, is set upon by Kothian soldiers. The detachment assigned to protect her is massacred. After reaping a bloody harvest, even Conan succumbs to the overwhelming numbers and the fury of a strange man-ape.

Now Conan and Olivia are prisoners of Captain Arbanus, right hand of King Strabonus of Koth. In his quest to control the gold mines which feed King Ophir’s wealth, Strabonus has turned to kidnapping and extortion over

costly military action. Conan paces in his cell like a caged lion. His incandescent blue eyes search for any means of escape, and he rages at his failure to protect the princess.

The Kothians have fallen back to an old fortification on the border of the two kingdoms. As they take defensive positions and install deadly machines of war, the Cimmerian’s brothers-in-arms mount a rescue mission. King Ophir’s message is clear: his daughter must not fall into Strabonus’ hands alive.

Objective

If a Hero has fled the fort with Olivia before the end of turn 8, the Heroes win the game. If Olivia dies, the Heroes immediately lose the game.

Setup

The game starts with the Heroes’ turn.

After setup, each Hero moves 4 gems from their Reserve zone to their Fatigue zone.

Asset Deck

Chests require a simple Manipulation to open. The Asset deck contains: Life Potion x2, Explosive Orb x2, Chainmail, Crossbow.

Event

When the Event tile is activated, resolve each of the following events in order:

  1. Garrison: Add 1 Hyena and 1 Bossonian Guard to each reinforcement area . If there aren’t enough for each area, players choose. Then add 1 Bossonian Archer to the area with the Stairs token .
  2. Bestial Haste: Rocks Fall: Select the area with the Strongest Hero and roll (rerolls allowed). Each Hero (including Olivia) in that area suffers unavoidable damage equal to the number of successes rolled. Overlord units do not take damage.

Special Rules

Game Board Rules: Standard game board rules apply.

Olivia: She is represented by the Princess miniature. Olivia is unconscious, counts as an object with an Encumbrance value of 6, and can be picked up by a Hero by performing a simple Manipulation. That Hero takes the token and places it next to their Hero sheet. Olivia has 1 life point and no Armor. She dies if she suffers any damage.

Jailor: The Captain is Arbanus of Koth. When Arbanus dies, place the Key card in the area in which he died.

Olivia’s Cell: The only way to open Olivia’s cell door is for a Hero with the Key to perform a simple Manipulation.

Conan’s Cell: The only way to open Conan’s cell door is for a Hero to perform a complex Manipulation with a difficulty of 2, or to use the Wall Wrecker skill.

Doors: A unit (Hero or Overlord) other than a Hyena can move across a door (except Olivia’s or Conan’s cell doors) as though it were a border by spending 1 additional movement point. If they do, remove that door from the board. When determining a path to the Target Hero, Hyenas do not consider paths that pass through closed doors.

Critical Hit: If a Hyena rolls 2 successes during an attack, roll 1 and add the result to the attack power.

Thak: Thak targets the Strongest Hero.

Fleeing the Fort: A Hero can flee the fort from a reinforcement area by spending movement points as though crossing a border. Once a Hero has fled, they cannot return to the board. A Hero that has fled is not considered to be killed; they are still counted for the number of Activation tokens to be drawn.

Options

Four Player Mode

  • Sellsword: Bêlit (Ornamental Spear, Tribal Shield). She starts in the same area as Hadrathus.
  • After setup, each Hero moves 5 gems from their Reserve zone to their Fatigue zone.
  • Reminder: The Overlord activates four times per turn.

6   (10 Max) (5 Max) (5 Max) 8  
Hard Mode: Choose one of these tiles to substitute.