Leap


Adventure Mode
You can leap over areas specified in the scenario. Roll . If the number of successes rolled is equal to or higher than the leap area’s difficulty, the leap is successful. Spend 1 movement point per crossed area border. Leaping is not affected by hindering.

Clarification: Leaping costs 1 movement point per crossed area border. For example, when leaping from one ship to another, a unit crosses 2 area borders; they must spend 2 movement points to leap.


Solo / Cooperative Mode
Overlord units only use these skills if the scenario gives rules for doing so.

Overlord units only use these skills when it allows them to reach the Target Hero more easily. If using this Skill allows them to avoid any movement or attack restrictions imposed by non-Target Heroes, or gets them to the Target Hero’s zone (or a zone from which they can attack the Target Hero), they will use this skill. Otherwise, they will simply move to the Target Hero’s zone for a close combat attack or to the closest square from where they can make a ranged attack.