4 Players      2 Crows

A deceptive calm covers the small town nestled in the meanders of the river as the peace will soon give way to the chaos of steel and battle cries.

The mighty sorcerer who reigns over the vicinity decided to make an example out of the town that refused to pay exorbitant cost for his protection. Well versed in the dark arts, the sorcerer now wants to show his terrible powers to remind everyone that he cannot be besmirched without consequence.

But when the troops of the sorcerer invade the streets to put to the sword every inhabitant and destroy the place, three mercenaries emerged from the shadows, weapon in hand. Even if the villagers had not much to offer, they rallied the black haired mercenary coming from the edge of the world to their cause. This powerful warrior is accompanied by a Khitan named Shentu, known to be a fierce swordsman, and a priest whose enchantments have marveled the inhabitants of these eastern lands.

Facing such a large number of assailants, the mercenaries decided to cut the head of the snake and kill the sorcerer as soon as they can. However, he has already transformed into an evil creature with membranous wings. His terrifying dark magic is strongly powered by artifacts placed at the four corners of the town. It will be very difficult to eliminate the sorcerer without destroying the artifacts first.

The Magnificent Three

Khitai Village

    Uses content from:     Core Game     Khitai

Winning the Game


If the Outer Demon or Shuang Mian dies before the end of turn 7, his troops flee the battlefield and the heroes win the game.


If the Outer Dark Demon or Shuang Mian is still alive at the end of turn 7, his troops have the time to destroy the town and the Overlord wins.



The game starts with the heroes’ turn.


Suggested Heroes and Equipment:
Conan (Battle Axe, Leather Armor)
Shentu (Khitan Sword, Khitan Short Sword)
Hadrathus (Dagger, and 3 spells: Set’s Bite, Set’s Halo, Set’s Possession), Hadrathus does not start with Set’s Halo cast.
After setup, each hero moves 5 gems from their Reserve zone to their Fatigue zone.


The Overlord starts with 6 gems in their Reserve zone and 5 in their Fatigue zone, and places the recovery token showing a recovery value of “5” in the Book of Skelos.

When an event tile is activated the Overlord resolves the following event:

Reinforcement: 4 reinforcement points .

The River



Special Rules

Source of Power: During setup, the Overlord places 4 artifact tokens as indicated in the setup diagram. Shuang Mian uses these artifacts as a source of power. When the last artifact is destroyed, Shuang Mian returns to his human form. Remove the Outer Dark Demon model, life point token and tile from the game and replace them with the model of Shuang Mian and his tile. Place Shuang Mian’s life point token on space 1 of the turn track.

Destroy an Artifact: A hero in an artifact’s area may perform a Melee Attack and roll at least 3 symbols to destroy that artifact. This Melee Attack follows the same rules as any Melee Attack (Sacrifice, Circular Strike, etc.).

Reinforced Walls: A character with Wall Wrecker cannot move through the reinforced walls of the barracks (south of the board) and the smoking room (north of the board)

Boats: The areas with boats are considered normal terrain for Movement.

Swimming: A character with Swimming may move through the areas of water next to the cemetery.

Leap: A character with Leap may leap over the areas marked with the Leap icon . If a hero fails to leap, the character remains in its area.