The muscles of the gnarled and tanned arms of the Cimmerian swell as he pulls on the oars to approach the small craft to the shore of the island of Xapur.
Once landed, the men take the steps carved out of rock and quickly reach the steep cliffs that dominate over the sea. Once the curtain of vegetation has been crossed, they realize that the mysterious ruins that give its name to the island have disappeared, yielding their place to a large dark green wall sheltering cyclopean buildings and towers rising vertiginously toward the sky.
Dagonia is being resurrected through a strange and incomprehensible magic. Thanks to the blood of Flavia, the distant descendant of the last Dagonians, Khosatral Khel can completely unleash his power and enslave much more than just Xapur!
The mercenaries rush to the center of the city and see a man whose shoulders span is just as monstrous as the impressive muscles of his limbs. He is dressed in sandals, a skirt and a large grainy leather belt. His square-cut hair is held back by a golden ring while a dark fire seems to consume the eyes of a face devoid of weakness and pity.
The Cimmerian understands with horror that it is too late. Flavia is dead. Khosatral Khel had shed her blood upon an evil altar during his ungodly ritual.
Conan had failed his mission, but he knows that the iron-skinned demon can still be sent back into the Abyss from which it crawled. A primitive rage now burns in the blue eyes of the warrior who aspires only to release all his impetuous and vengeful fury.
Uses content from: Core Game King Pledge Stretch Goal Legend of the Devil in Iron
The game starts with the heroes’ turn. |
The heroes start in the area marked |
4 |
Suggested Heroes and Equipment: Follow Campaign Rules for level and starting equipment |
|
Amra the Lion | ||
Zelata | ||
Savage Bêlit | ||
N’Gora |
After setup, each hero moves 3 gems from their Reserve zone to their Fatigue zone. |
The Overlord starts with 9 gems in their Reserve zone and 3 in their Fatigue zone, and places the recovery token showing a recovery value of “5” in the Book of Skelos. |
When an event tile is activated the Overlord resolves any one of the following events: Reinforcement: 4 reinforcement points (see Special Rules). |
Reinforcements: The reinforced Mummies can come into play in any area of the board. The Overlord cannot bring more than two models into play in the same area during a Reinforcement event regardless of the number of Overlord models already present in that area. However, the occupied area rule must be respected.
Monster: The Overlord chooses 1 monster from the list of monsters that have survived the previous scenarios played during the campaign (see Overlord’s Campaign Log). During setup the Overlord places that monster’s Unit tile on the third position of the river and the monster’s model in the area marked in the setup diagram. The Overlord places that monster’s Life Point marker on the position “8” of the turn track.
Yuetshi Knife: The Yuetshi Knife lowers the Armor Value of Khosatral Khel to 3.
Heroes’ Victory: The Devil in Iron has been returned to the Abyss and the resurrected city of Dagonia has disappeared. Only the ancient ruins that lend the name of fortress to the island of Xapur remain. For Conan and his companions, the atmosphere is gloomy. Not a word is uttered as the flames of the funeral pyre raised for the Argossian princess swirl towards the sky.
The heroes’ side wins the campaign.
Overlord’s Victory: Conan and his companions have failed completely. Khosatral Khel has awakened his infernal power and the rebirth of Dagonia is only the beginning of his cruel ambitions. The Devil in Iron reigns again as a living god and he plans to make the fortress of Xapur the capital of his future empire.
The Overlord’s side wins the campaign.