4 Players      2 Crows

The hunt nears its end; on the limits of the kingdom of Nemedia, Conan picks up the trail of Skuthus, the sorcerer he has pursued relentlessly since Numalia.

Hailing from Stygia, the fearsome necromancer has failed in his attempt to eliminate Kalanthes, a priest of Ibis devoted to fighting the cult of the archdemon Set. Skuthus underestimated the tenacity of the mercenaries tasked with protecting the priest. Kalanthes, wounded but alive, remains in Numalia.

Taking refuge in the remains of a village he has eradicated using black magic, Skuthus focuses on rebuilding his forces to face his pursuers. He cannot disappoint his mentor a second time, as Thoth-Amon, High Priest of Set, is counting on him to terminate Kalanthes, his mortal enemy.

As the door bursts off its hinges under the weight of the Cimmerian’s blow, the sorcerer begins a strange, guttural chant. As the air begins to buzz around him, he laughs cruelly, confident that soon nothing will stand between him and Kalanthes.


In the Name of Ibis

The Inn

    Uses content from:     Core Game     King Pledge     Stretch Goal

Winning the Game

Heroes

When Skuthus dies, Kalenthes is safe; the heroes win the game.

Overlord

At the end of turn 8, Skuthus escapes as his minions occupy the heroes; the Overlord wins the game.

Setup

Heroes

The game starts with the heroes’ turn.

3

Suggested Heroes and Equipment:
Conan (Battle Axe, Shield, Leather Armor)
Shevatas (Kris, Throwing Knives)
Hadrathus (Dagger, Teleportation, Mitra’s Halo, Lightning Storm). Hadrathus does not start with Mitra’s Halo cast.
After setup, each hero moves 5 gems from their Reserve zone to their Fatigue zone.

Overlord

The Overlord starts with 9 gems in their Reserve zone and 3 in their Fatigue zone, and places the recovery token showing a recovery value of “5” in the Book of Skelos.

When an event tile is activated the Overlord resolves any one of the following events:

Undead Horde: During setup, the Overlord sets aside 5 Mummy models with blue bases, 5 Skeletons with red bases, 5 Skeletons with orange bases, and 5 Mummies with green bases. These models can be reinforced. When the Overlord resolves a “Reinforcement” event, the Overlord can place reinforced models in any area, but can place no more than 2 per area. The first time the Overlord resolves a “Reinforcement” event, the Overlord gains 10 additional reinforcement points.

Reinforcement: 10 reinforcement points .

Skuthus has Pestilential Swarm and Teleportation.

The River


5

10

Special Rules

Doors: A hero in an area adjacent to the red door can perform a complex Manipulation with a difficulty of 5 to pick the lock. If the hero succeeds, remove the door from the board. A hero in an area adjacent to a non-red door can perform a complex Manipulation with a difficulty of 2 to pick the lock. If the hero succeeds, remove the door from the board.

Walls: A character with Wall Wrecker cannot use it to move across an outer wall of the inn or to move between areas of different elevations.

Leaping From/Climbing a Balcony: A character can move across a railing from a balcony area to a ground floor area as though it were a border. The character rolls 2 Orange dice for falling damage. If the character has Leap, the character rolls 1 Orange die instead. A character with Climb can move across a railing from a ground floor area to a balcony area by spending 2 extra movement points.

Leaping From/Climbing a Stairwell: A character can move across a banister from a stair area to a ground floor area as though it were a border. The character rolls 2 Yellow dice for falling damage. If the character has Leap, the character rolls 1 Yellow die instead. A character with Climb can move across a banister from a ground floor area to a stair area by spending 1 extra movement point.

Chests: During setup, the Overlord places 8 chests on the board as indicated by the setup diagram. The asset deck contains: 2 Life Potion, 2 Javelin, 1 Chain Mail, 1 Crossbow, 1 Buckler, 1 Sword.