
. A character
in the bar’s area or in a table’s
area, with or without Reach, may attack a character in an adjacent area
with a Melee Attack. These areas do not block line of sight. A character
may exit these areas with no movement penalty.
for falling
damage. If the character has Leap, the character
rolls
instead.
A character with Climb
can move across a railing from a ground floor area to a balcony area by
spending 2 extra movement points.
for falling damage.
If the character has Leap, the character rolls
instead. A character
with Climb
can move across a banister from a ground floor area to a stair area by
spending 1 extra movement point.